Students at NYU asked the creators of South Park the million-dollar question:
“What makes a good story?”
They gave one of the best explanations of story I’ve heard:
“If we can take the beats of your outline, and the words ‘and then’ belong between those beats… you got something pretty boring.
What should happen between every beat you’ve written down is the words ‘therefore’ or ‘but.’”
They go on to say, “That gives you the causation between each beat, and that makes a story.”
Point 1:
There’s an idea in storytelling called ‘Promise, Progress, Payoff.’
Essentially, a story is a never ending cycle of promises that are paid off over the span of the story.
It’s a cycle of expectation and resolution. Cause and effect. Conflict and progress.
Point 2:
A story isn’t a bunch of random events thrown together.
A story is a series of but / because / therefore moments.
A famous example:
• Harry discovers he’s a wizard. Because of this, he goes to learn magic at Hogwarts. • But then he learns Voldemort wants to kill him and rule the world. • Therefore, he must find a way to defeat him.
Point 3:
The ‘But / Therefore’ concept works in layers.
You can apply it at the line level, paragraph level, or whatever your largest unit of story is – be it chapter, Act, or whatever.
I’m reminded of a Hemingway quote:
“Prose is architecture, not interior decoration.”
Great writing is intentional. It doesn’t wander. It builds upon itself.
***
Boom — that’s it!
“THANK YOU” to our friend Douglas Burdon for sending this our way – Indy Beagle